DarkSun

Users
  • Content Count

    1
  • Donations

    0.00 EUR 
  • Joined

  • Last visited

About DarkSun

  • Rank
    User

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hello I trying to recompile Cod4x 1.7a to dont show In game chat with a prefix. I use " ! " as prefix in my GSManager. I searched and found this source in gsmanager.de forum textptr[0] = '!'; G_LogPrintf( "hidden;%s;%d;%s;%s\n", SV_GetGuid(ent->s.number), ent->s.number, name, ++textptr ); Scr_PlayerCmd(ent, textptr); Com_Printf( "Hidden CMD Invoked by: %s Message: %s \n", name, textptr); //Scr_PlayerSay(ent, mode, textptr -1); return; I used it but It shows me this error: Compiling NASM... Linking... bin/g_sv_cmds.o: In function `G_Say': E:\COD4XEDIT\CoD4X17a-WonderlandX-master\bin/../src/g_sv_cmds.c:450: undefined reference to `Scr_PlayerCmd' collect2.exe: error: ld returned 1 exit status Cleaning up... Creating plugin export lib... stat: No such file or directory pexports: cod4x17a_dedrun.exe: could not load PE image The system cannot find the file specified. dlltool: Syntax error in def file cod4x17a_dedrun.def:0 The system cannot find the file specified. Done! Mirko911 ( Moderator of GSManger.de ) said : I made many changes in my forked version. Maybe I haven't pulled the latest version and the Scr_PlayerCmd function got removed? Is it true ? Scr_playercmd function got removed ? So what can I do ? Answer and help me please .