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Synd

[WIP] mp_dr_facility

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Hello everyone, well this is my new map Facility, based on a secret government test facility with different biomes, undiscovered animals, and many more secrets.

What i plan to do with traps is make each room have a different theme,

for example, i have an Icy room, and everything is slick. I need trap

ideas for that room.

So far: 1.Start area

2. Ice room

3. Grassy room

4. Lava room

I have a volcano trap for the lava room

Pictures

63NvD.jpg

oTpRZ.jpg

YIy16.jpg

ot0F5.jpg

Ge0bo.jpg

AfHnm.jpg

vMnka.jpg

Please leave suggestions down below.

Much more detail will be added, but this is the basic for now.

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I'd suggest to use less lamps on the first pic (just give them a bigger radius)

For the rest it looks pretty basic, but like you said you're going to add much more detail (I hope so.. :P)

In the last picture, I'd suggest using a different texture for the 'roof' ;)

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Guest Spoof

The varying environments idea is interesting.

Perhaps some sort of avalanche for the ice room? And maybe a 'fun' trap where the activator is given instant-kill snowballs (like 3) and it has the trajectory of a throwing knife (slightly slower perhaps so they can be avoided).

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