Sentrex
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Everything posted by Sentrex
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Does this make the map unplayable? I'm planning not to do any more updates until the summer. Too much work to do.
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A note in 'the secret', there is no single large secret (cj) but there are lots of little ones
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Here's an update, quite a few things fixed/included. http://www.mediafire..._stronghold.zip [+] landscape at spawn [+] new door opening system, missile [+] custom sfx everywheerree! [+] few more fx around the map [+] another little secret [-] bushes trolls [-] c4 opening
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Almost every single piece of software is hard to use when you're new to it
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Oi! Radiant is one of the most user friendly 3d software tools out there, imo
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Took me a little over a month I believe, I was working on it almost every day though. Go ahead and keep trying! I was awful with radiant at the start!
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Yeah, should do. Only been able to test it on myself, Unnamed and Sp!der but I assume if it works for us three it will work for the others.
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You're...welcome...
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Excuse me for posting one of IceOps' rivals but I believe this is exactly what you're looking for - https://raid-gaming.net/forums/index.php/topic/18-plugins/ EDIT - Feel free to delete this post if you think necessary.
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Try changing it and see what happens? I'm no good at modded servers but I know a bit of gsc. They're no syntax errors so you must be using a wrong function or maybe something's wrong with the original "level thread OnPlayerConnect", aside from that, I can't help you :c
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I may be wrong, but isn't it; waittill( "connected", player ); & waittill( "player_spawned" );
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I'm not sure, but the problem may be that in the cfg you have "map map mp_dr_darmuh" instead of 1 map
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[WIP] mp_dr_highschool (name will be changed)
Sentrex replied to Sentrex's topic in Call of Duty MW - Deathrun
Ooooh me like -
[WIP] mp_dr_highschool (name will be changed)
Sentrex replied to Sentrex's topic in Call of Duty MW - Deathrun
Very close to finishing, can anyone think of a better more suitable name? -
[WIP] mp_dr_highschool (name will be changed)
Sentrex replied to Sentrex's topic in Call of Duty MW - Deathrun
I'll come on now! -
[WIP] mp_dr_highschool (name will be changed)
Sentrex replied to Sentrex's topic in Call of Duty MW - Deathrun
UPDATE - Lava rooms; More glow, embers. Also intensified lighting. http://imgur.com/a/Tx1Jy -
[WIP] mp_dr_highschool (name will be changed)
Sentrex replied to Sentrex's topic in Call of Duty MW - Deathrun
Thank you, that was made by editing the flashbang c: Youtube always seems to do that with me! In game it is a lot brighter. -
/map_restart is quicker, and just so /give deserteagle_mp or which ever weapon you want. Just tryna save ya'll some time
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Well I have a month and a bit of exam preparation, 3 weeks of exams and then a week of other things like prom etc. I feel like it's a bit too long.
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Sorry what?
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I've uploaded some here - http://imgur.com/a/oDkZf Granted it isn't the best looking map out there, but I find that it plays well and is enjoyable to play. P.S. The lightgrid is there, I just nocliped out of it to get the screenshots.
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Seconded.
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Author: Sentrex Map Name: mp_dr_stronghold Traps: 15, most are unique End Rooms: Old, Sniper, Bounce, Mystery Difficulty: Medium(free), Hard(activated) Map Size: Large Video: Image: Download: http://www.mediafire.com/download/a49kbfjcs9uc6mr/mp_dr_stronghold.zip Credits: Gabe, UnnamedPlayer This is my third released deathrun map! Hope you enjoy! Post below to tell me what you think and how I could improve on my overall mapping next time!
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Hello there, This is my most recent attempt at making a Deathrun map, I know there's a lot to be desired but lots of the things I have done in this map are the first times I've tried it; for example custom FX. I doubt that I'll actually release this, it's mainly about the learning! Still though, if you see anything you want changed or if you want to see something new please post below. Criticism is welcome as long as it's constructive; don't tell me it's bad, tell me WHY it's bad. Thaaanks c: