Hi,
Does anyone know how CoD4 calculates a player's GUID?
I'm aware that in Quake 3 the GUID simply gets calculated from the keycode.
However, if I do so in CoD4 it doesn't result in my GUID.
I hope someone can provide me with the answer.
Ridgepig replied to Ridgepig's topic in Call of Duty
Must be the initialisation vector then. Is it the same one as for Quake 3 (as seen here: http://aluigi.altervista.org/papers/q3_guid.h ) ?\
Edit: after some testing it doesn't appear to be the same initialization vector. Do you happen to have the one used for CoD4?