xPr3d4t0Rs
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Everything posted by xPr3d4t0Rs
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Good evening guys. I would like to ask how can I modify the sprint time in scripts so it can be unlimited. I am aware of the DVAR "player_sprintUnlimited 1" but I tried it to set and didn't work. Is it possible to modify the sprint time in another way?
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Ok I will search Ninja. Thanks.
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In which folders do you suggest to look first (eg "mp" folder)?
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Yes I am looking for the script that edits the sprint time but I couldn't find it.
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There must be a way to modify sprint time from scripts.
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I think it doesn't work. I put it in the config file and in war.gsc as DVAR/CVAR and no result. Do you know if I must modify the _globallogic.gsc?
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Ok I will try it and I will let you know if it worked.
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But if I want unlimited sprint Ninja? How can I do that?
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Hmm how can I find it?
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Yes but I tried it and with sv_cheats to 0 (default value without setting anything) and it couldn't work.
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Sorry guys for the delay but I was busy these days because I have 2 projects to finish in object oriented programming. I tried Volarific's and xXNinjAXxWii's scripts but it didn't work. I found the solution for the problem by detaching and attaching models manually (because self show() and self hide() don't work with trigger). Lossy I changed sv_cheats to 1 but it couldn't work.
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I tried the function that Volarific wrote but it didn't work.
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Thanks. I wiil try it.
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Thanks friend. And where I put the function? In which script?
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Can you give me a site for good server or people to communicate with?
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Guys I have finished the mod. It's not something specific because I am new to scripting but I added the features that I mentioned above. I run the server from my pc and I open it only when I play with my friends. If you want I can post the code to create a permanent server because I don't have money to buy one server and to be online for hours. Let me know if you want.
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That's unfair!
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Nothing. I have disabled the guns of the "victims". "Michael Myers" has only knife and nothing else but he has invisible mode and he can see the enemies (from the compass/minimap).
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I call it Michael Myers mod. There is one player in one team and the rest of the players in the opposite team. The aim of the one player (he is called "Michael Myers") is to kill the rest of the players and he can use only knife. The aim of the rest of the players (they are called "victims") try to survive until time runs out. If "Michael Myers" kills them all before time ran out then he wins else "victims" win. "Michael Myers" has also invisible mode and can activate it for a specific time (and also has a cooldown). I finished it yesterday and I think its quite ok but sometimes it throws me the error "AimTarget_GetTagPos: Cannot find tag [j_helmet] on entity" because of the invisible mode (I detachall the models and then i attach body and head of the player and I think the problem is I don't link them. If you have any suggestion let me know).
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In my own mod.
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How can I use it as a plugin? I am new to scripting, can you show me?
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I tried ButtonPressed("BUTTON_F") but it didn't work.
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Can you show me a fixed version?
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Thanks xXNinjAXxWii, I will try it tomorrow!
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I mean pressing "F". Can you show me a function that sets invisible the player when he will press the button "F"?