NeXus. 0 Report post Posted August 24, 2015 So i read up on a few threads and apparently the UID method isn't working. So if i want to give a certain power to someone what do i do? how do i get full permissions first? sorry if this has been answered b4 if you could kindly link me that would be awesome Thanks Share this post Link to post Share on other sites
Mc.Joker 929 Report post Posted August 24, 2015 Here you go: how to set login and password for admin in server.cfg Share this post Link to post Share on other sites
houtig 0 Report post Posted August 28, 2015 Sorry to hook in like this but I have a problem that there are no commands available. My situation: I run 2 servers. Example how server 1 is started through a shortcut: "C:\CoD4 MW\iw3mp.exe" +set fs_homepath "C:\CoD4 MW\Servers\Normal" +set fs_basepath "C:\CoD4 MW" +set dedicated 2 +set net_port 28960 +set sv_maxclients 24 +set ui_maxclients 24 +exec server.cfg +map_rotate Server starts fine but when i log in with RCON and type: "/rcon cmdlist admin" it only shows adminlist. "/rcon ADMINaddAdmin" "/rcon ADMINaddAdminWithPassword" returns with an error. I think i have to copy a file to "C:\CoD4 MW\Servers\Normal\main" but i don't know which one. Any ideas? Share this post Link to post Share on other sites
IJzzo 1,072 Report post Posted August 28, 2015 Hello, I think you are using an old version. Use the files from here: no create xiceops_00.iwd Share this post Link to post Share on other sites
houtig 0 Report post Posted August 28, 2015 The .iwd file was the one i already got. Hmm de DEDrun is for Linux. Got the compiled one from a dropbox account. (CoD4X FAQ) Starting up the console it says: CoD4 X 1.7a win_mingw-x86-custom_debug build 2375 May 8 2014. I will put the console output in the spoiler: CoD4 X 1.7a win_mingw-x86-custom_debug build 2375 May 8 2014 --- Crypto Initializing --- Testing SHA1 hash function - positive. Testing SHA256 hash function - positive. Testing tiger hash function - positive. --- Crypto Initialization Complete --- ----- FS_Startup ----- Current language: english Current fs_basepath: c:/cod4 mw Current fs_homepath: c:/cod4 mw/servers/normal Current search path: c:\cod4 mw\servers\normal\main\xiceops_00.iwd (1 files) c:/cod4 mw/servers/normal/main c:\cod4 mw\main\xiceops_00.iwd (1 files) c:\cod4 mw\main\iw_13.iwd (265 files) c:\cod4 mw\main\iw_12.iwd (33 files) c:\cod4 mw\main\iw_11.iwd (448 files) c:\cod4 mw\main\iw_10.iwd (230 files) c:\cod4 mw\main\iw_09.iwd (447 files) c:\cod4 mw\main\iw_08.iwd (66 files) c:\cod4 mw\main\iw_07.iwd (34 files) c:\cod4 mw\main\iw_06.iwd (416 files) c:\cod4 mw\main\iw_05.iwd (716 files) c:\cod4 mw\main\iw_04.iwd (765 files) c:\cod4 mw\main\iw_03.iwd (670 files) c:\cod4 mw\main\iw_02.iwd (1296 files) c:\cod4 mw\main\iw_01.iwd (1456 files) c:\cod4 mw\main\iw_00.iwd (1054 files) c:/cod4 mw/main c:/cod4 mw/main_shared c:/cod4 mw/players c:\cod4 mw\main\localized_english_iw06.iwd (7 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw05.iwd (1338 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw04.iwd (1730 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw03.iwd (3705 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw02.iwd (3483 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw01.iwd (3181 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw00.iwd (2903 files) localized assets iwd file for english File Handles: ---------------------- 24245 files in iwd files execing default_mp.cfg execing default_mp_controls.cfg execing default_mp_gamesettings.cfg execing server_map.cfg fs_homepath is write protected. fs_basepath is write protected. dedicated is write protected. -------- Plugins initialization completed -------- Winsock Initialized Hostname: server IP6: xxxxx IP6: xxxxx IP6: xxxxx IP: 192.168.2.70 IP: 127.0.0.1 IP6: ::1 Opening IP6 socket: [xxxxx]:28960 UDP Opening IP6 socket: [xxxxx]:28960 UDP Opening IP6 socket: [xxxxx]:28960 UDP Opening IP6 socket: [::1]:28960 UDP Opening IP6 socket: [::]:28960 TCP Opening IP socket: 192.168.2.70:28960 UDP Opening IP socket: 127.0.0.1:28960 UDP Opening IP socket: 0.0.0.0:28960 TCP QUERY LIMIT: Querylimiting is enabled --- Common Initialization Complete --- --- Game binary initialization --- begin $init Adding channel: error Adding channel: gamenotify Adding channel: boldgame Adding channel: subtitle Adding channel: obituary Adding channel: logfile_only Adding channel: console_only Adding channel: gfx Adding channel: sound Adding channel: files Adding channel: devgui Adding channel: profile Adding channel: ui Adding channel: client Adding channel: server Adding channel: system Adding channel: playerweap Adding channel: ai Adding channel: anim Adding channel: physics Adding channel: fx Adding channel: leaderboards Adding channel: parserscript Adding channel: script No channels added or hidden Adding channel: error Adding channel: error No channels added or hidden Adding channel: gamenotify Adding channel: obituary No channels added or hidden Adding channel: boldgame No channels added or hidden Adding channel: subtitle No channels added or hidden end $init 91 ms Loading fastfile code_post_gfx_mp Loading fastfile localized_code_post_gfx_mp Loading fastfile ui_mp Loading fastfile common_mp Loading fastfile localized_common_mp Loaded zone 'code_post_gfx_mp' Loaded zone 'localized_code_post_gfx_mp' Loaded zone 'ui_mp' Loaded zone 'common_mp' Loaded zone 'localized_common_mp' --- Game Binary Initialization Complete --- execing server.cfg sv_maxclients is write protected. sv_cheats is write protected. Added custom command: gametype -> set g_gametype $arg; map_restart map_rotate... "sv_mapRotation" is: "gametype dm map mp_backlot map mp_bloc map mp_bog map mp_cargoship map mp_citystreets map mp_convoy map mp_countdown map mp_crash map mp_crossfire map mp_farm map mp_overgrown map mp_pipeline map mp_shipment map mp_showdown map mp_strike map mp_vacant" "sv_mapRotationCurrent" is: "" ------ Server Initialization ------ Server: mp_backlot ----- FS_Startup ----- Current language: english Current fs_basepath: c:/cod4 mw Current fs_homepath: c:/cod4 mw/servers/normal Current search path: c:\cod4 mw\servers\normal\main\xiceops_00.iwd (1 files) c:/cod4 mw/servers/normal/main c:\cod4 mw\main\xiceops_00.iwd (1 files) c:\cod4 mw\main\iw_13.iwd (265 files) c:\cod4 mw\main\iw_12.iwd (33 files) c:\cod4 mw\main\iw_11.iwd (448 files) c:\cod4 mw\main\iw_10.iwd (230 files) c:\cod4 mw\main\iw_09.iwd (447 files) c:\cod4 mw\main\iw_08.iwd (66 files) c:\cod4 mw\main\iw_07.iwd (34 files) c:\cod4 mw\main\iw_06.iwd (416 files) c:\cod4 mw\main\iw_05.iwd (716 files) c:\cod4 mw\main\iw_04.iwd (765 files) c:\cod4 mw\main\iw_03.iwd (670 files) c:\cod4 mw\main\iw_02.iwd (1296 files) c:\cod4 mw\main\iw_01.iwd (1456 files) c:\cod4 mw\main\iw_00.iwd (1054 files) c:/cod4 mw/main c:/cod4 mw/main_shared c:/cod4 mw/players c:\cod4 mw\main\localized_english_iw06.iwd (7 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw05.iwd (1338 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw04.iwd (1730 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw03.iwd (3705 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw02.iwd (3483 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw01.iwd (3181 files) localized assets iwd file for english c:\cod4 mw\main\localized_english_iw00.iwd (2903 files) localized assets iwd file for english File Handles: handle 1: qconsole.log ---------------------- 48490 files in iwd files Unloaded fastfile ui_mp Loading fastfile mp_backlot Loaded zone 'mp_backlot' ------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Aug 1 2011 fs_ignoreLocalized is cheat protected. ----------------------------------- ----------------------------------- Hitch warning: 8114 msec frame time Resolving cod4master.activision.com (IPv4) cod4master.activision.com resolved to 185.34.104.231:20810 Resolving cod4master.activision.com (IPv6) Error: Sys_StringToSockaddr: Error resolving cod4master.activision.com: The requested name is valid, but no data of the requested type was found. cod4master.activision.com has no IPv6 address. Sending heartbeat to cod4master.activision.com Resolving cod4master.iceops.in (IPv4) cod4master.iceops.in resolved to 178.32.139.220:20810 Resolving cod4master.iceops.in (IPv6) cod4master.iceops.in resolved to [2001:41d0:8:1b2c::1]:20810 Sending heartbeat to cod4master.iceops.in Resolving cod4master.activision.com cod4master.activision.com resolved to 185.34.104.231:20800 NET_Notice: Default address selected for outgoing networkdata is 192.168.2.70:28960 Share this post Link to post Share on other sites
IJzzo 1,072 Report post Posted August 28, 2015 https://iceops.in/update/priv/releases/1.7/experimental/3325/win_mingw/cod4x17a_dedrun.exe Share this post Link to post Share on other sites
houtig 0 Report post Posted August 28, 2015 https://iceops.in/update/priv/releases/1.7/experimental/3325/win_mingw/cod4x17a_dedrun.exe That did the trick. Seeing more commands now. Isn't it useful to rewrite the FAQ? It stands full of old links and the installing process of the client isn't even described (visiting the correct iceops server in CoD) Thnks for the great work! Share this post Link to post Share on other sites