Vanost

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Everything posted by Vanost

  1. Yeah there were more maps before in the rotation and got reduced to the current ones, which is fine to me. They are like the best/most played maps in the game so I don't really care if it gets repetitive..
  2. Vanost

    Server updates

    I don't play much so I am probably the worst one to give suggestions here, but here I go anyways I think Crash/Crossfire would be great when the server goes low pop and the map voting process begins, and I sustain this because these two are great maps and usually people tend to like it a lot. By including one of these two maps into the small map pool two things could be sorted out. Firstly, people would have more choice of maps to vote for besides the really small maps (Killhouse, Shipment, Showdown). Secondly, it would deal with something that @Milad said. It is possible that if players see that crash/crossfire is into the next map rotation, odds are that they stay to play, what is for me, two of the greatest maps in cod4. Something I have also thought about is, make one of the maps off the medium map pool to be randomly picked up into the small map pool.
  3. Vanost

    Server updates

    Sure, I understand that. But almost always the voted map is Showdown among Shipment and the other map I forgot its name. Given the fact that there are only 3 small maps in cod4, 1 more map to vote for from the medium range map pool won't hurt anybody and we would have more choice of maps, just an idea. Yeah..
  4. Vanost

    Server updates

    This is a huge update, thanks! Maybe include 1 more map in the small map pool? I had 3 maps to vote for when the server was low pop, which is maybe a little bit tight?
  5. I agree with most of what @John Yuki has posted so far, even though I would be disappointed should Freeze-Tag server be gone, it's pretty obvious that the mod isn't played at all anymore. It was quite popular a couple years back, very fun and team-play based. About 24/7 servers, I agree again with you on this, they are quite popular, for some reason Killhouse is very very demanded; Crash, Crossfire are good contenders too in my opinion. I see the issue about server auto-balancing relying on Trueskill rather than KDA, so I agree with you here as well. About lag, I have noticed none as far as I can remember. I tend to blame on my own connection if lagspikes appear lol @leiizko said something about S&D, that would be a great idea, to be honest.
  6. Vanost

    Staff Update! IMPORTANT

    Best wishes to you, @Aquiz hope you don't lose your cod skills in your absence
  7. Vanost

    Update

    Inspiring words mate! if my work was all of a sudden erased it wouldnt be easy to regroup and start again For me thats one of the worst things ever a person can do. Private messages are private (pretty redundant huh?) and not even admins should have access to them whatsoever To drag out the "brightest" side of this story is that whatever bugs were exploited, you guys can hopefully fix them so this doesnt happen again in future edit: i like the react + emoji way more than the like button
  8. Vanost

    New Game Server Schedule (IDEA)

    Cod2 is second to me after cod4, with no doubt xD It's a big big shame I had no chance to play when it was at its prime edit: btw, some of my friends are in development of their own game revamped from the old 2003's 007: Nightfire PC game. link: http://www.nightfiresource.com/ the game has been in development ever since Gamespy master server shut down in 2012 or so, and has no estimated launch date (maybe in 2018..), as they are just amateur programmers and require its time. That's the only game I can think of, since I'm pretty much stuck playing old but fun games. Last time I bought a game, maybe 3-4 years ago.
  9. Vanost

    New Game Server Schedule (IDEA)

    I'd suggest that you make a poll once you have a list of common games.
  10. Vanost

    Quick Giveaway (Uplay)

    IceFBI
  11. Vanost

    Can't download Kill the king mod files

    Maybe this rule is for you only xD I have this But there's another person who said about the 300-day thingy as well, so either the rules have changed since or I'm getting a bit frustrated and paranoid This is off-topic yep, but given the latter matter, maybe everyone should be able to change their name first time for no penalty, and then apply the rule for future name changes. Maybe I should had paid attention upon sign up, any note with referrence about names being auto synced with user's Steam one.. can't remember whether I was notified or not
  12. Vanost

    Shotgun

    You gotta know the guy before you understand him xDD He's a cool buddy btw, have had a good laugh with him in the server, with other FT players too (incl. @IceOps Wolfman )
  13. Vanost

    Discord

    If ts stops working you got i.e. Raidcall and doesn't need any setup for a temporary usage But it all comes down to personal preference and familiarity
  14. Vanost

    new map for ftag server

    Idd @Nemo try mp_dust2 and mp_marketcenter, both awesome and classic maps. Some of your maps are okay like mp_almeria but these are so maaany maps xD
  15. Vanost

    Freeze Tag Custom Maps (SUGGESTIONS)

    Is it possible for you to change mp_waw_toujane by mp_toujane_beta? (or the one you have in promod server rota) Toujane beta is a lot smoother and has preset spawnpoints, not the messed up ones we have on mp_waw_toujane
  16. Vanost

    Discord

    What's your teamspeak server and can non-members get in too?
  17. Vanost

    I lost my stats

    I've also had this happen in the past. Nothing you can really do without backing up your in-game profile data as far as I know, it's a known problem as old as roughly in 2008-09 people were already experiencing similar issues. All you can do is being preventive. And I should do something about it too, tired of having all my barracks reset due to my laziness to back up my profile
  18. Vanost

    New command adding

    /clap https://goo.gl/UfdDoD
  19. Confirmed a bug in which mp_killhousemap will never be launched after being selected as the most voted map in the voting system. Instead, the server sends us to the previous played map. This has happened 4 times already as far as my own experience goes. Have had to wait for 4 times to fail on purpose to discard coincidence with the system failing at times launching the most voted maps (doesn't happen often though ). edit: two things I have noticed; - this has happened since new maps were added, & before, killhouse was named Killhouse on the voting period, now it's mp_killhousemap
  20. Vanost

    Freeze Tag Custom Maps (SUGGESTIONS)

    New maps seem to cope up pretty well with users for now, a success as a whole, gj @CraZyDoGGy for his suggestion Perhaps Toujane is the least played for its obvious trouble with spawns (like @IceOps Wolfman said), in both small and big matches as there's one spot in that map where enemies spawn right behind an ally., so I ask a review on this map, the presumed new version of Toujane hasn't fixed it. Also, I have noticed a bug with one of the maps (mp_killhousemap) on the voting/launching map system, but will be hard to confirm since the system fails at times launching the most voted map.
  21. Vanost

    hdhelya.jpg

    From the album: Test 2

    killed helya mythic for a World No. 25
  22. Vanost

    Test 2

  23. Vanost

    Ban appeal for new1

    Hey new1, you're such a good player, I'm really sorry you got banned (@Blackstab here). Well it's all unfortunate but there are a couple of things I feel I need to comment about; Editing textures do give advantage and hereby I will explain that from my own experience. One game I played back in my childhood was 007: Nightfire. You could have player textures edited so it's cyan (for allies) and magenta (for hostile). Instead of their common textures, having textures with colors that attract attention over standard ones will affect in your reaction time as it's a lot easier to spot enemies which you know how they look like and its color-pitch, you will be bound to automatically attack - as soon as you see magenta, you will spam attack to death. That's where advantage lies on in my opinion. I obviously unknow what textures you are using, but as I myself was a server admin for other games as well, texture editing becomes generally forbidden (unless otherwise especified). About how hardware affects reaction time... is very, very arguable. I can also say that having 250fps is an advanatge over those who can only run at 125fps. And that's true! But I'm not going to say that 250fps is cheating because it is possible to have it at that rate and it's widely accepted. Obviously, the better your hardware is, the better you will see graphics and details. It applies to its full extent to me. I run Cod4 on my laptop HD 3000 getting 125fps only and everything on minimum. Should I want to play with better graphics, ergo see enemies better and sooner (in the deep distance), I will inevitably have to upgrade my hardware. Greetings mate!
  24. Vanost

    Freeze Tag Custom Maps (SUGGESTIONS)

    Btw toujane is a must-have map, nuketown would be good too I guess..
  25. Vanost

    Freeze Tag Custom Maps (SUGGESTIONS)

    Yes please. Many times the map rotation becomes a loop in between -killhouse-crash-crossfire-broadcast-killhouse-crash- so those who play frequently in the server would like some custom maps in too