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Reputation Activity
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CROdator got a reaction from VanZy in HC HighXP server update
Snipers are a bit problematic in cod.. snipers are rarely in front lines hah
so how to balance something that's not supposed to be there.
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CROdator reacted to Milad in HC HighXP server update
The thing is in our servers you shouldn't consider m21 a sniper!! It actually is an assault with a scope and a low recoil...
it is really hard to kill some of these m21 campers in some specific locations (not in every map of course), especially now that you can't wallbang them either. so what to do?! one option is to make it hard for them to kill (like reduced damage to 30% so 4shots of m21 is needed for one kill)
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CROdator reacted to ProXicT in HC HighXP server update
Thank you very much for this update, @leiizko, it's a noticeable change!
I have a few notes based on a few gameplays.
I would definitely apply the same rules to snipers, however, with a different rate. And maybe even based on if the scope is a bolt action (M40, R700), or semi-automatic (M21, SVD, Barret) rifle. The DMG status should be reflected in the killcam. Now when someone kills me with apparently lower DMG, I can still see my DMG status. The wallbang damage got decreased way too much, I think. If you see a player running behind a fence made of sheet metal, it should be penetrable easily. Unfortunately, I don't think it's possible in CoD4 to differentiate between individual object entities and set the penetrability respectively. And even if it was doable, it would be so much hassle to go through all the objects. And during normal gameplay, wallbangs are inherently not the issue anyway, the problem is when campers start abusing them by shooting through one wall for the duration of one map (which should get mitigated by the anticamp feature anyway ). So, if at all, I would decrease the wallbang damage a bit less. Regarding the grenade spam situation - which can get pretty atrocious in a higher player count - it would be nice if the grenades were gained only by running a certain distance. For example, after running 500m, you'd get a grenade. This, I believe, would improve the gameplay significantly, as there are many players who throw random grenades right after they spawn, making the battle look more like a minefield. As it was already noted, I would also try doing something with the RPGs, either remove them from the mod altogether or at least reduce the number of RPGs; It's like with grenades, many players just tend to spam them into random places. Other than that, great job, @leiizko and thank you again
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CROdator reacted to VanZy in HC HighXP server update
Useful update. I did not notice any special losses, everything suits me, BUT it seems to me that the damage through the walls should have been left somewhere by 30-35%, because in some places it looks like a too strong nerf. Of course, I am against spamming through walls, but for some maps this is a useful feature. Since there are many little things that interfere to hit the target. Well IDK.
What do you think?
Good job @leiizko
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CROdator reacted to leiizko in HC HighXP server update
Due to it being highly requested anti camp system has been added to the server. Rest of the updates will come in a patch at a later date.
How it works:
You will see a DMG % number in bottom right side of your screen. Your shots do the shown % of base weapon damage. Moving will keep this % at 100. Minimum damage is 33%, snipers keep their full damage (subject to change).
Additionally wallbangs now only deal 25% of base damage and are also affected by the anti camp damage modifier. Lastly player HP has been increased to 50, so a lot of weapons will no longer insta kill.
The system is still in experimental phase and might require some tweaking to get the balance right.
TL;DR:
Anti camp added, if you camp you do less damage,
Wallbangs do 75% less damage,
Player HP increased from 30 to 50.
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CROdator reacted to leiizko in TheCommunist's Ban Appeal
I suggest you learn some manners.
Any legitimate discussion flew out of the window when you started insulting our admins.
For that reason alone Ban stays and the topic is locked.
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CROdator reacted to Kenai in Shaky's Ban Appeal
Dear, @Shaky
Thank you for your Appeal, I've unbanned you due to insufficient proof though if you're using something to hear footsteps better (Something that's banned on Promod) other than Headphones or high volume I'd suggest not using it as this will happen a lot.
If you have any trouble connecting back to the server let us know.
-IceOps Staff
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CROdator reacted to Kenai in Keeeevin's Ban Appeal
Hello, @Keeeevin
Thanks for your Appeal, You were banned for Wallhacks, The proof is down below. Since you were caught cheating you will NOT be unbanned,
Guess you should've thought about it before hacking
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CROdator reacted to {AD}RedRose in HC HighXP server update
Not sure how everything works and my suggestions may sound crazy.
Is there a way that the server are able to monitor the amount of RPG/grenades/claymore etc. that the players used and have it restrict them after they reach a limit? E.g. use 3 RPG/grenades/claymore per map per player (they will have to decide when the best time to use them during their game)
Restrict the use of them on small maps.
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CROdator reacted to IJzzo in HC HighXP server update
Should appear in the list soon.
My bad it was not running promod as it should be. I think I used it for something else long time ago and then forgot about it. But this is fixed now.
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CROdator reacted to Milad in HC HighXP server update
I think the S&D HC server should be changed into a promod s&d. its more popular and way more people like playing that way. the fact that there are guns like M21 sniper, LMGs and p90 makes the game experience Not-Pro! I think the pro players like to play Promod rather than TDM and having these guns around in the S&D server forces them to leave.
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CROdator reacted to leiizko in HC HighXP server update
The second HC server has been set. It has also disabled hardpoints and gl/rpg/c4/clays.
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CROdator reacted to leiizko in HC HighXP server update
The camping issue: I've been thinking about a different kind of "anti-camp" system where the player would receive a damage penalty instead of killing him. So in a event he camps for too long, his damage will be reduced by some number, making wallbang kills very difficult.
Nade issue: If delay doesn't help we can always try giving nades to people as 1 kill streak reward instead. This should eliminate a lot of nade spam.
The hardpoints: The shop that was described was already present on the server a while ago. People disliked it so we removed it. Right now it will work kind of like "select a class". You will have extra menu in which you will be able to set your hardpoint loadout. And since players will be limited to 3 hardpoints, we can let them keep previously earned, so no more wasting them.
Second smaller TDM server does seem like a nice idea. Perhaps switching the softcore one with 12 slot HC one.
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CROdator reacted to TinkerBell in HC HighXP server update
My idea was to make second "TDM HC " server, decrease maximum player slots on both servers (for example 10vs10)
In that case we could play smaller maps, there will be not that much nades spam,airstrikes etc. In my opinion gameplay will be better,much more enjoyable
What you think about that?
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CROdator reacted to Mighty Jayster in Reporting this hacker
Thank you @Milad
Report Closed
IceOps Staff
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CROdator reacted to Milad in Reporting this hacker
Thanks for recording a demo.
It seems that he has wallhack, there are no screenshots of him so there is no possible way of banning him!
@NDRocky You can also use the $report command in game, so admins will be notified ($report "3letters of the name" "Reason"). There is a screenshot command as well --> $pbss "3letters of the name", after a few seconds you can check the screenshot here yourself.
CROdator is right, don't tell them that you're recording them. if they understand English they will just turn it off. I've seen this happen a lot.
Edit:
Try to use the Forms. They are usually available as the first post.
OR
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CROdator reacted to TinkerBell in Report for Stalker
Players' name:
Stalker
Players' PlayerID:
2310346617034102710
Server:
Hardcore TDM
Please describe what happened:
Proof:
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CROdator reacted to leiizko in Ban appeal for NENENENENENENENE
After some internal discussion we have come to following conclusion:
Using character skins that do give an advantage to the player will not be tolerated. However as this is not as severe as general cheats we have decided we will give another chance to players who do a proper and respectful appeal. If same player is caught twice using said skins, the ban will not be lifted under any circumstance!
You are welcome to return to our servers as long as you remove those skins.
-Ban Appeal Granted
Sincerely,
-The IceOps Staff
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